Why do we accept unfinished games? Is it because we are too impatient to wait? What about us wanting to have the newest game? I believe it to be a combination of the two. We are impatient because with all of these new technological advances, it takes longer to create games now than it did in the past with simpler games due to graphics, processing speed, and new features. We want the newest game because as humans we want the best and we want to be able to play a video game that may or may not become the next rave.
Ahhh good ole Unity. I enjoyed it as much as the next guy, but it wasn’t without it’s problems. There were times I fell through the stage, ran up the side of an asset that I wasn’t trying to run to, and witnessed those horrible scenes where characters were faceless. This being said, a lot of the bugs seem to be more entertaining than game breaking. If you’re looking to get it click here. (I am an affiliate, so I will get a commission but this won’t affect you in any way)
I for one remember the experience of the huge server fail at first release. My friend and I stayed up late until about three in the morning. We were excited to log in, and then we kept getting that fatal error. Do you remember that error? Error 3006. The big problem when things like this happen, is that companies don’t allow enough beta testers for stress testing. Maybe one day they can find a way to stress test servers with better success. Diabolo III is getting better. More and more people play it every day. If you want to be one of them, click this link here.
Hmm. Where do I start here? MCC had SO many issues at release. It took forever to get into matchmaking, and even then the matches weren’t close in player skill level. It was even difficult to join a party to play with others. Even to this day, it continues to have its problems, which aren’t as bad as they use to be. It’s now very playable, and very fun. If this peaks your interest feel free to find it here.
Pros & Cons
1. We get to play games sooner
2. Bugs can be fixed remotely
3. Some bugs can be entertaining
1. Unable to complete parts of the game (pending on the bug)
2. This can take away the experience of the game that we may enjoy most
3. It could take a while for a patch or it may not come at all
Should they charge us less at the beginning and more later?
This should depend on the actual game play available and playable. If it’s a short game at first, with no major bugs, sure I’d be happy to pay a little now and more as parts of the game become release. Although if this is the case, wouldn’t this be considered a ‘beta’ or a ‘demo’?
Should we pay more for a finished video game?
I may hit home for some people here, but I’m going to be totally honest. I would rather pay more for a playable game without anything that can ruin the game play for me than pay normal price for a game that was rushed with so many bugs, that it’s not even worth finishing.
Worth Waiting For?
Is it better to wait?
What do you think? Should we just wait longer for a game to be completed or receive a rush release with issues? I for one would rather wait 100%. A great example was how long they put off Mighty No. 9. If you want to release a game sooner, take away some features that are breaking the game, then add them with a paid DLC, game pass, or patch release.
How long should we wait?
This is a good question. Some people are patient, while others are not. On top of that, the game companies DO need money to keep running their business. Take the Final Fantasy VII Remake for this example. We’ve been waiting since they’ve first mentioned a release back in 2015. Now they are mentioning that it will finally be released sometime at the end of December 2018 or January 2019. If you would like to order it, look no further. Just click here.
If no game breaking bugs are discovered, do you think that it would be worth the wait? I do. I’m much happier with waiting a little longer. I think of it this way, there are so many games being developed these days. It gives me plenty of time to catch up on my game list in between major releases.
Why do we accept this?
We are being overwhelmed by so much technology, including video games. We have become more impatient now more than ever. We have to get the next best thing. We have to have it right now. Can we come up with a fine line? An agreement to make both parties happy? Maybe one day that just might be possible.
Let’s end with a quote ~ A delayed game is eventually good, but a rushed game is forever bad – Shigeru Miyamoto
What was the last game that you bought that wasn’t completed? Leave Comments Below